Seeker's Rest
Seeker's Rest is a small dungeon that serves as the entry point for N'Erud in a Seeker's Rest story.
You'll spawn into the portal room, which features the Biome Portal, the Seeker's Rest world stone, and one passage leading out:
Follow the passage to an elevator, which takes you into an instance of the Seated Colossus injectable, which is a large chamber with a colossal, metal sculpture of a seated being with a beaked mask. Remember what this looks like as you'll have to find two more just like it outside of Seeker's Rest to complete the Seeker's Rest story:
Approach the statue and, as you reach its feet, the front of it opens to reveal a stairway leading to a quest item, a Seeker's Key:
Take the item and notice that, as you walk down the stairs, the door at the far end of the room opens. Defeat the Robots just outside and exit the chamber.
Follow the catwalk to an opening and drop down the ledge into another chamber. A hovering, mechanical octopod with a glowing, green eye floats down into the cylinder in the room's center. It is astounded to see you:
Exit the chamber by taking the elevator opposite the entrance ledge (this is a point of no return, but it doesn't matter here). This brings you to another small, circular room with that same cylinder. The hovering robot floats down and says it must speak to you at once in its tower and instructs you to look for "a glowing white orb held aloft to the heavens."
Leave the room through the opening in the far wall and follow the catwalk, but be careful as more Robots wait for you just outside. The walkway leads you to a larger chamber with a yellow curtain:
Exit the area into the Phantom Wasteland.





