Ritualist (Remnant II): Difference between revisions
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==Progression== | ==Progression== | ||
The following table summarizes the benefits of attaining each new [[Ritualist (Remnant II|Ritualist]] level. Each level brings new benefits. These include unlocking new [[:Category:Perks (Remnant II)|Perks]], unlocking access to new [[:Category:Skills (Remnant II)|Skills]], increasing bonuses granted by [[:Category:Perks (Remnant II)|Perks]] and [[:Category:Skills (Remnant II)|Skills]], and gaining new [[:Category:Traits (Remnant II)#Trait Points|Trait Points]] for your [[:Category:Archetype Skills (Remnant II)|Archetype Skill]]. | The following table summarizes the benefits of attaining each new [[Ritualist (Remnant II)|Ritualist]] level. Each level brings new benefits. These include unlocking new [[:Category:Perks (Remnant II)|Perks]], unlocking access to new [[:Category:Skills (Remnant II)|Skills]], increasing bonuses granted by [[:Category:Perks (Remnant II)|Perks]] and [[:Category:Skills (Remnant II)|Skills]], and gaining new [[:Category:Traits (Remnant II)#Trait Points|Trait Points]] for your [[:Category:Archetype Skills (Remnant II)|Archetype Skill]]. | ||
Note that "XP to Attain" reflects the number of experience points you must earn since the previous level-up. For example, attaining level 2 requires 5,750 experience points on top of what you already earned to attain level 1. Thus, you must earn a grand total of 10,750 experience points to attain level 2. This way, the number you see in the table below should match the number you see in your character's [[Archetype Screen (Remnant II)|Archetype Screen]]. | Note that "XP to Attain" reflects the number of experience points you must earn since the previous level-up. For example, attaining level 2 requires 5,750 experience points on top of what you already earned to attain level 1. Thus, you must earn a grand total of 10,750 experience points to attain level 2. This way, the number you see in the table below should match the number you see in your character's [[Archetype Screen (Remnant II)|Archetype Screen]]. | ||
Revision as of 07:47, 6 June 2024
The Awakened King DLC
The Remnant II is an archetype that manipulates Negative Status Effects to inflict huge amounts of damage to enemies.
The Awakened King DLC introduced the Ritualist.
Progression
The following table summarizes the benefits of attaining each new Ritualist level. Each level brings new benefits. These include unlocking new Perks, unlocking access to new Skills, increasing bonuses granted by Perks and Skills, and gaining new Trait Points for your Archetype Skill.
Note that "XP to Attain" reflects the number of experience points you must earn since the previous level-up. For example, attaining level 2 requires 5,750 experience points on top of what you already earned to attain level 1. Thus, you must earn a grand total of 10,750 experience points to attain level 2. This way, the number you see in the table below should match the number you see in your character's Archetype Screen.
| Level | XP to Attain |
Progression |
|---|---|---|
| 0 | 0 | Vile Perk unlocked, Eruption Skill unlocked |
| 1 | 5,000 | Wrath Perk unlocked, +1 Trait Point to Affliction |
| 2 | 5,750 | Terrify Perk unlocked, Eruption damage to 55, Wrath bonus to 5%, +1 Trait Point to Affliction |
| 3 | 6,815 | Dark Blood Perk unlocked, Eruption cooldown to 38.4 seconds, Wrath bonus to 7.5%, +1 Trait Point to Affliction |
| 4 | 8,075 | Purge Perk unlocked, Eruption damage to 60, Wrath bonus to 10%, +1 Trait Point to Affliction |
| 5 | 9,565 | Miasma Skill unlocked, Vile Perk bonus to 10%, range to 10 meters, Wrath bonus to 12.5%, +1 Trait Point to Affliction |
| 6 | 11,340 | Wrath bonus to 15%, +1 Trait Point to Affliction |
| 7 | 13,435 | +1 Trait Point to Affliction |
| 8 | +1 Trait Point to Affliction | |
| 9 | +1 Trait Point to Affliction | |
| 10 | +1 Trait Point to Affliction, Affliction available to all Archetypes |
Builds
The Ritualist is used in the following Category:Builds (Remnant II):
Engram
| The Ritualist engram is the Cursed Effigy.
Wallace at Ward 13 will craft the Cursed Effigy if you give him the Ragged Poppet. |
Starting Traits
New Ritualist characters start with the following Traits:
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Skills
Ritualist characters have access to the following skills:
| Eruption | Miasma | Deathwish |
|---|---|---|
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Perks
| Vile | Purge | Dark Blood | Terrify | Wrath |
|---|---|---|---|---|
| Prime | Relic | Utility | Team | Damage |
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Starting Weapons
New Ritualist characters start the game with the following weapons:
| Long Gun | Melee Weapon | Handgun |
|---|---|---|
Starting Armor
New Ritualist characters begin with the Zealot's Set.













