Ritualist (Remnant II)

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The Awakened King DLC

The Ritualist is an archetype that manipulates Negative Status Effects to inflict huge amounts of damage to enemies.

The Awakened King DLC introduced the Ritualist.

Engram

Cursed Effigy
Cursed Effigy
The Ritualist engram is the Cursed Effigy.

Wallace at Ward 13 will craft the Cursed Effigy if you give him the Ragged Poppet.

Progression

The following table summarizes the benefits of attaining each new Ritualist level. Each level brings new benefits. These include unlocking new Perks, unlocking access to new Skills, increasing bonuses granted by Perks and Skills, and gaining new Trait Points for your Archetype Skill.

Note that "XP to Attain" reflects the number of experience points you must earn since the previous level-up. For example, attaining level 2 requires 5,750 experience points on top of what you already earned to attain level 1. Thus, you must earn a grand total of 10,750 experience points to attain level 2. This way, the number you see in the table below should match the number you see in your character's Archetype Screen.

Level XP
to Attain
Progression
0 0 Vile Perk unlocked, Eruption Skill unlocked
1 5,000 Wrath Perk unlocked, +1 Trait Point to Affliction
2 5,750 Terrify Perk unlocked, Wrath bonus to 5%, Eruption damage to 55, +1 Trait Point to Affliction
3 6,815 Dark Blood Perk unlocked, Wrath bonus to 7.5%, Eruption cooldown to 38.4 seconds, +1 Trait Point to Affliction
4 8,075 Purge Perk unlocked, Wrath bonus to 10%, Eruption damage to 60, +1 Trait Point to Affliction
5 9,565 Miasma Skill unlocked, Wrath bonus to 12.5%, Vile Perk bonus to 10%, range to 10 meters, +1 Trait Point to Affliction
6 11,340 Wrath bonus to 15%, +1 Trait Point to Affliction
7 13,435 Wrath bonus to 17.5%, Eruption damage to 65, TERRIFIED enemies may drop more ammo, +1 Trait Point to Affliction
8 15,920 Wrath bonus to 20%, +1 Trait Point to Affliction
9 Wrath bonus to 22.5%, +1 Trait Point to Affliction
10 Wrath bonus to 25%, +1 Trait Point to Affliction, Affliction available to all Archetypes

Builds

The Ritualist is used in the following Category:Builds (Remnant II):

Starting Traits

New Ritualist characters start with the following Traits:

Increases STATUS Effect duration against enemies by 10% per Trait Point assigned. Increases Max Health by 3 per assigned Trait Point. Increases Max Stamina by 3 per assigned Trait Point. Increases Mod Power Generation by 2% per assigned Trait Point. Reduces Skill Cooldowns by 2% per Trait Point assigned.

Skills

Ritualist characters have access to the following skills:

Eruption Miasma Deathwish
Creates 15 meter explosion for 50 damage on all enemies within 1 meter. Explosion Radius and Damage increases 100% for each unique Status Effect on the target. Refreshes all current Status Effects on the target. Casts an AOE burst that applies BLEEDING, BURNING, OVERLOADED, and CORRODED to all enemies within 15 meters, and dealing a total 576 base damage. Lasts 16 seconds. Negates all healing to self. Drain 300% Health over 20 seconds. Increases all damage by 50% and grants 10% Base Damage dealt as Lifesteal.

Perks

Vile Purge Dark Blood Terrify Wrath
Prime Relic Utility Team Damage
Negative Status Effects applied by Ritualist inflict Infected. On Relic Use, cleanses all Negative Status Effects. Reduces damage received from Negative Status Effects by 25%. Killing an entity applies TERRIFIED to all enemies within 5 meters of killed entity for 20 seconds. Increases all damage to enemies affected by a Negative Status Effect by 2.5%.

Starting Weapons

New Ritualist characters start the game with the following weapons:

Long Gun Melee Weapon Handgun
Sparkfire Shotgun Ritualist Scythe Repeater Pistol

Starting Armor

New Ritualist characters begin with the Zealot's Set.