Template:Remnant-II-Mod-Banish: Difference between revisions

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| class="align-top pad-right" | [[File:Remnant-ii-mod-banish.png|100px|link=Banish (Remnant II)|Banksh]] || class="align-top" | {{Remnant-II-Mod-Banish-Effect}}
| class="align-top pad-right" | [[File:Remnant-ii-mod-banish.png|100px|link=Banish (Remnant II)|Banish]] || class="align-top" | {{Remnant-II-Mod-Banish-Effect}}


Powerful enemies won't be banished, but will take increased damage from any Repulsor while debufffed.
Powerful enemies won't be banished, but will take increased damage from any [[Repulsor (Remnant II)|Repulsor]] while debufffed.


Mod Power Requirement: 250
Mod Power Requirement: 250
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Latest revision as of 16:20, 10 June 2024

Banish Banishes enemies or allies into another dimension for 4 seconds. When Banish ends, enemies take 1.5x the damage from the Repulsor's primary fire for 8 seconds.

Powerful enemies won't be banished, but will take increased damage from any Repulsor while debufffed.

Mod Power Requirement: 250