Cube Gun (Remnant II)
Projectiles return on hit or after reaching max range. Reloading retrieves shot projectiles. Max 5 fired projectiles. Infinite ammo. Can overheat.
Crafted from the Conflux Prism by McCabe at Ward 13.
| Damage | 15 at Level 0, max 45 at Level 10 |
| RPS | 7.5 |
| Magazine | 5 |
| Accuracy | 94.9% |
| Ideal Range | 20 meters |
| Falloff Range | 50 meters |
| Max Ammo | 105 |
| Critical Hit Chance | 5% |
| Weak Spot Damage Bonus | 85% |
| Stagger Modifier | 0% |
Cube Shield
Cube Gun comes with the Cube Shield permanent weapon mod:
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Generates a Cube Shield which absorbs up to 1,500 damage from enemy projectiles. Lasts 15 seconds.
Reactivating fires the Cube Shield which damages enemies as is [sic] travels. Damage is increased if the Cube Shield has absorbed enemy projectile damage before firing. Mod Power Requirement: 1,000 |
Lore
This weapon combines the awesome power and simplicity of the Labyrinth's last bastion: its final, deadliest, cuboidal defense.
You like it much better in this form.
"When the Guardian fell, I lacked sufficient resources to maintain the Labyrinth's security measures as they were. But there is value and lethality in simplicity—as the Anomaly now knows."

