MP60-R (Remnant II): Difference between revisions

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''"The scarcity of ammo only makes each bullet more precious. Every shot fired is a gamble with fate, however, the more you can unleash, the better your odds of surviving."''
''"The scarcity of ammo only makes each bullet more precious. Every shot fired is a gamble with fate, however, the more you can unleash, the better your odds of surviving."''


[[Category:Handguns (Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]
[[Category:Handguns (Remnant II)]] [[Category:Handgun Firearms (Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]

Latest revision as of 19:45, 11 June 2024

A small-caliber submachine gun best suited for close range skirmishes.

MP60-R

Starting Long Gun for the Summoner Archetype or find in Ford's locked chest at Ward 13.

Damage 9 at Level 0, max 27 at Level 20
RPS 14.2
Magazine 42
Accuracy 95.1%
Ideal Range 17 meters
Falloff Range 50 meters
Max Ammo 294
Critical Hit Chance 10%
Weak Spot Damage Bonus +100%
Stagger Modifier 0%

Lore

An old but reliable weapon that is best used for close range combat. Its compact size and high rate of fire make it ideal for skirmishes and cramped environments where maneuverability is key. While it may lack the punch of larger weapons, its quick and precise bursts can make all the difference in a tight spot.

"The scarcity of ammo only makes each bullet more precious. Every shot fired is a gamble with fate, however, the more you can unleash, the better your odds of surviving."