Meridian (Remnant II): Difference between revisions

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''"The Dran don't have the refined training of the creatures what consume our world, but they're clever, figuring out ways to throw the enemy's slings and arrows back at them and then some."''
''"The Dran don't have the refined training of the creatures what consume our world, but they're clever, figuring out ways to throw the enemy's slings and arrows back at them and then some."''


[[Category:Handguns (Remnant II)]] [[Category:AOE Handguns (Remnant II)]] [[Category:Explosive Handguns (Remnant II)]] [[Category:Special Handguns (Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]
[[Category:Handguns (Remnant II)]] [[Category:AOE Handguns (Remnant II)]] [[Category:Explosive Handguns (Remnant II)]] [[Category:Handgun Firearms (Remnant II)]] [[Category:Special Handguns (Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]

Revision as of 19:45, 11 June 2024

Fires grenades that explode on contact with enemies and deal AOE damage within 6 meters. Dormant grenades eventually explode and can be shot to detonate early. Cannot Weakspot.

Meridian

Find in the Clogged Drain injectable on Losomn.

Damage 82 at Level 0, max 246 at Level 10
RPS 1.93
Magazine 5
Accuracy 100%
Ideal Range 15 meters
Falloff Range 30 meters
Max Ammo 40
Stagger Modifier 0%

Screamer

Meridian comes with the Screamer permanent weapon mod:

Screamer Fires a high-powered rocket that deals up to 200 damage within 3.75 meters.

Mod Power Requirement: 550

Lore

Meridian—named by its inventor for its ability to quickly create "a mountain of corpses, with the wielder at the summit."

"The Dran don't have the refined training of the creatures what consume our world, but they're clever, figuring out ways to throw the enemy's slings and arrows back at them and then some."