Suppression Ward: Difference between revisions

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''"The body is a cocktail of drugs, chemicals, and electrical signals generated and managed by an internal processor. There is no reason, therefore, that we could not add to the cocktail. The same internal processor is still making decisions, but now consciously and with more resources to draw from."''
''"The body is a cocktail of drugs, chemicals, and electrical signals generated and managed by an internal processor. There is no reason, therefore, that we could not add to the cocktail. The same internal processor is still making decisions, but now consciously and with more resources to draw from."''


[[Category:Rings (Remnant II)]] [[Category:Blight Rings (Remnant II)]] [[Category:SUPPRESSION Rings (Remnant II)]] [[Category:Status Rings (Remnant II)]] [[Category:Ward Rings (Remnant II)]] [[Category:Rings (Base Game, Remnant II)]]
[[Category:Rings (Remnant II)]] [[Category:Ward Rings (Remnant II)]] [[Category:Rings (Base Game, Remnant II)]]

Latest revision as of 14:03, 2 June 2024

Suppression Ward
Suppression Ward

Prevents SUPPRESSION Blight.

Craft at the Drzyr Replicator on N'Erud.

Lore

Injects a chemical that keeps the senses sharp—without the risks of dependencies or withdrawals that usually come with such drugs. Clearly, the Drzyr were far advanced of any other species.

"The body is a cocktail of drugs, chemicals, and electrical signals generated and managed by an internal processor. There is no reason, therefore, that we could not add to the cocktail. The same internal processor is still making decisions, but now consciously and with more resources to draw from."