Coach Gun (Remnant II): Difference between revisions
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[[File:Remnant-ii-long-gun-coach-gun.png|Coach Gun]] | [[File:Remnant-ii-long-gun-coach-gun.png|Coach Gun]] | ||
Starting Long Gun for the [[ | Starting Long Gun for the [[Invader]] [[:Category:Archetypes (Remnant II)|Archetype]] or purchase from [[Brabus (Remnant II)|Brabus]] at [[:Category:Ward 13 (Remnant II)|Ward 13]]. | ||
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Revision as of 14:37, 22 May 2024
A double-barrel over/under shotgun modified to fire powerful slugs. High damage with a decent fire rate, but very low magazine capacity.
Starting Long Gun for the Invader Archetype or purchase from Brabus at Ward 13.
| Damage | x at Level 0, max 345 at Level 20 |
| RPS | 2.3 |
| Magazine | 2 |
| Accuracy | 95.1% |
| Ideal Range | 15 meters |
| Falloff Range | 33 meters |
| Max Ammo | 28 |
| Critical Hit Chance | 5% |
| Weak Spot Damage Bonus | 100% |
| Stagger Modifier | 10% |
Lore
This weapon is a force to be reckoned with, boasting high damage and a decent fire rate. However, due to its design, the shotgun's magazine capacity is very low, making each shot count. Its worn appearance and simple mechanics give it a no-nonsense, utilitarian feel, and it's clear that this shotgun has seen its fair share of action.
"Before the Root came, this old double-barrel shotgun was favored by prison guards for stopping escaping prisoners. One blast to warn, and the second to bring them down. But in the dangerous world of deadwood, there’s no time for warnings."
