Alpha/Omega: Difference between revisions

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[[File:Remnant-ii-long-gun-alpha-omega.png|right|Alpha / Omega]]
Charge shot fires a burst of five energy bolts. Each hit reduces charge time by 0.1 seconds and increases damage by 10% for 1.5 seconds. Stacks 5x.


Charge shot fires a burst of five energy bolts. Each hit reduces charge time by 0.1 seconds and increases damage by 10% for 1.5 seconds. Stacks 5x.
[[File:Remnant-ii-long-gun-alpha-omega.png|Alpha / Omega]]


Comes with the [[Beta Ray]] permanent [[:Category:Weapon Mods (Remnant II)|Weapon Mod]].
Comes with the [[Beta Ray]] permanent [[:Category:Weapon Mods (Remnant II)|Weapon Mod]].

Revision as of 07:31, 22 May 2024

Charge shot fires a burst of five energy bolts. Each hit reduces charge time by 0.1 seconds and increases damage by 10% for 1.5 seconds. Stacks 5x.

Alpha / Omega

Comes with the Beta Ray permanent Weapon Mod.

Crafted from the Forgotten Memory by McCabe at Ward 13.

Lore

This weapon harnesses the Root's very essence—its deceptive beauty, its pitiless decimation—to serve as the absolute apex of deadwood lethality.

"Immortality. Cessation. The corruption promises both, but the two cannot exist in tandem. Every end requires a beginning, and every beginning requires an end."