Antidote (Remnant II): Difference between revisions
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| style="vertical-align: top; padding-right: 1em;" | [[File:Remnant-ii-consumable-antidote.png|link=Antidote (Remnant II)|Antidote]] | {{Remnant-II-Consumable-Antidote-Effect}} | | style="vertical-align: top; padding-right: 1em;" | [[File:Remnant-ii-consumable-antidote.png|link=Antidote (Remnant II)|Antidote]] || style="vertical-align: top;" | {{Remnant-II-Consumable-Antidote-Effect}} | ||
Removes CORRODED effect and increases ACID resistance by 15. Lasts 10m. | Removes CORRODED effect and increases ACID resistance by 15. Lasts 10m. | ||
Revision as of 14:24, 13 June 2024
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Removes CORRODED effect and increases ACID resistance by 15. Lasts 10 minutes.
Removes CORRODED effect and increases ACID resistance by 15. Lasts 10m. LoreThe luminescent green substance that resides within this syringe imparts a searing sensation once injected, making the remedy itself far more painful than the initial prick. "Doc Norah's got some secret source for her medicine, but I'm not gonna question it. She's mended wounds that even our most skilled military doctors would have deemed impossible to heal." |
