Meridian (Remnant II): Difference between revisions
m (→Lore) |
mNo edit summary |
||
| Line 3: | Line 3: | ||
[[File:Remnant-ii-handgun-meridian.png|Meridian]] | [[File:Remnant-ii-handgun-meridian.png|Meridian]] | ||
Find in the [[Clogged Drain]] [[:Category:Injectables (Remnant II)|injectable]] on [[:Category:Losomn|Losomn]]. | Find in the [[The Clogged Drain]] [[:Category:Injectables (Remnant II)|injectable]] on [[:Category:Losomn|Losomn]]. | ||
{| class="wikitable" style="margin-left: 1em" | {| class="wikitable" style="margin-left: 1em" | ||
Latest revision as of 19:20, 12 June 2024
Fires grenades that explode on contact with enemies and deal AOE damage within 6 meters. Dormant grenades eventually explode and can be shot to detonate early. Cannot Weakspot.
Find in the The Clogged Drain injectable on Losomn.
| Damage | 82 at Level 0, max 246 at Level 10 |
| RPS | 1.93 |
| Magazine | 5 |
| Accuracy | 100% |
| Ideal Range | 15 meters |
| Falloff Range | 30 meters |
| Max Ammo | 40 |
| Stagger Modifier | 0% |
Screamer
Meridian comes with the Screamer permanent weapon mod:
| Fires a high-powered rocket that deals up to 200 damage within 3.75 meters.
Mod Power Requirement: 550 |
Lore
Meridian—named by its inventor for its ability to quickly create "a mountain of corpses, with the wielder at the summit."
"The Dran don't have the refined training of the creatures what consume our world, but they're clever, figuring out ways to throw the enemy's slings and arrows back at them and then some."
