Ring of the Damned: Difference between revisions
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Increases all damage by 0.4% for every 1% of Grey Health. Increases Critical Chance by 5% if at least 50% of Max Health is Grey. | Increases all damage by 0.4% for every 1% of Grey Health. Increases Critical Chance by 5% if at least 50% of Max Health is Grey. | ||
Remove from the [[Severed Hand]] [[:Category:Quest Items (Remnant II)|Quest Item]] found in the [[Fae Hunting Camp]] [[:Category: | Remove from the [[Severed Hand]] [[:Category:Quest Items (Remnant II)|Quest Item]] found in the [[Fae Hunting Camp]] [[:Category:Injectables (Remnant II)|Injectable]] on [[:Category:Losomn|Losomn]]. | ||
==Lore== | ==Lore== | ||
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''"Some believe the Royal Hunters can never truly escape the hunt, even beyond the veil of death. Ever are they cursed to stalk an endless quarry until neither their own body nor mind remains intact, as atonement for a malfeasance so dreadful not even I know its nature."'' | ''"Some believe the Royal Hunters can never truly escape the hunt, even beyond the veil of death. Ever are they cursed to stalk an endless quarry until neither their own body nor mind remains intact, as atonement for a malfeasance so dreadful not even I know its nature."'' | ||
[[Category:Rings (Remnant II)]] [[Category:Critical Rings (Remnant II)]] [[Category:Damage Rings (Remnant II)]] [[Category:Grey Health Rings (Remnant II)]] | [[Category:Rings (Remnant II)]] [[Category:Critical Rings (Remnant II)]] [[Category:Damage Rings (Remnant II)]] [[Category:Grey Health Rings (Remnant II)]] [[Category:Rings (Base Game, Remnant II)]] | ||
Latest revision as of 12:50, 2 June 2024

Increases all damage by 0.4% for every 1% of Grey Health. Increases Critical Chance by 5% if at least 50% of Max Health is Grey.
Remove from the Severed Hand Quest Item found in the Fae Hunting Camp Injectable on Losomn.
Lore
The band tightens around your finger as taut as a shackle. Over time, a dull numbness suffuses your hand and drifts up your arm, yet you've long become accustomed to the sensation—much like the malefactor who wore it before you.
"Some believe the Royal Hunters can never truly escape the hunt, even beyond the veil of death. Ever are they cursed to stalk an endless quarry until neither their own body nor mind remains intact, as atonement for a malfeasance so dreadful not even I know its nature."