Swift Shot (Remnant II): Difference between revisions
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==Progression== | ==Progression== | ||
[[Swift Shot (Remnant II)|Swift Shot]] bonuses increase with [[:Gunslinger (Remnant II)|Gunslinger]] level according to the following progression: | |||
{| class="wikitable indented" | {| class="wikitable indented" | ||
! Gunslinger<br>Level || Fire Rate bonus || Ranged Damage bonus || Crit Chance bonus | ! style="vertical-align: bottom; text-align: center;" | Gunslinger<br>Level || style="vertical-align: bottom; text-align: center;" | Fire Rate bonus || style="vertical-align: bottom; text-align: center;" | Ranged Damage bonus || style="vertical-align: bottom; text-align: center;" | Crit Chance bonus | ||
|- | |- | ||
| | | class="align-hor-center" | 0 || class="align-hor-center" | — || class="align-hor-center" | — || class="align-hor-center" | — | ||
|- | |- | ||
| | | class="align-hor-center" | 1 || class="align-hor-center" | 1.5% || class="align-hor-center" | 2.5% || class="align-hor-center" | — | ||
|- | |||
| class="align-hor-center" | 2 || class="align-hor-center" | 3.0% || class="align-hor-center" | 5.0% || class="align-hor-center" | — | |||
|- | |||
| class="align-hor-center" | 3 || class="align-hor-center" | 4.5% || class="align-hor-center" | 7.5% || class="align-hor-center" | — | |||
|- | |||
| class="align-hor-center" | 4 || class="align-hor-center" | 6.0% || class="align-hor-center" | 10.0% || class="align-hor-center" | — | |||
|- | |||
| class="align-hor-center" | 5 || class="align-hor-center" | 7.5% || class="align-hor-center" | 12.5% || class="align-hor-center" | — | |||
|- | |||
| class="align-hor-center" | 6 || class="align-hor-center" | 9.0% || class="align-hor-center" | 15.0% || class="align-hor-center" | 5% | |||
|- | |||
| class="align-hor-center" | 7 || class="align-hor-center" | 10.5% || class="align-hor-center" | 17.5% || class="align-hor-center" | 5% | |||
|- | |||
| class="align-hor-center" | 8 || class="align-hor-center" | 12.0% || class="align-hor-center" | 20.0% || class="align-hor-center" | 5% | |||
|- | |||
| class="align-hor-center" | 9 || class="align-hor-center" | 13.5% || class="align-hor-center" | 22.5% || class="align-hor-center" | 5% | |||
|- | |||
| class="align-hor-center" | 10 || class="align-hor-center" | 15.0% || class="align-hor-center" | 25.0% || class="align-hor-center" | 5% | |||
|} | |} | ||
[[Category:Perks (Remnant II)]] [[Category:Gunslinger Perks (Remnant II)]] | [[Category:Perks (Remnant II)]] [[Category:Gunslinger Perks (Remnant II)]] | ||
Latest revision as of 10:24, 12 June 2024
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Gain 1.5% Fire Rate, 2.5% Ranged Damage. Increases with Gunslinger level.
Swift Shot is the Gunslinger Damage Perk and unlocks at Gunslinger level 1. |
Progression
Swift Shot bonuses increase with Gunslinger level according to the following progression:
| Gunslinger Level |
Fire Rate bonus | Ranged Damage bonus | Crit Chance bonus |
|---|---|---|---|
| 0 | — | — | — |
| 1 | 1.5% | 2.5% | — |
| 2 | 3.0% | 5.0% | — |
| 3 | 4.5% | 7.5% | — |
| 4 | 6.0% | 10.0% | — |
| 5 | 7.5% | 12.5% | — |
| 6 | 9.0% | 15.0% | 5% |
| 7 | 10.5% | 17.5% | 5% |
| 8 | 12.0% | 20.0% | 5% |
| 9 | 13.5% | 22.5% | 5% |
| 10 | 15.0% | 25.0% | 5% |
