Category:Engrams (Remnant II): Difference between revisions

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An Engram is an object that contains the memory of how to use the fantastic abilities associated with a specific [[:Category:Archetypes (Remnant II)|Archetype]]. Obtaining an Engram unlocks its associated [[:Category:Archetypes (Remnant II)|Archetype]] for a character.
An Engram is an object that contains the memory of how to use the fantastic abilities associated with a specific [[:Category:Archetypes (Remnant II)|Archetype]]. Obtaining an Engram unlocks its associated [[:Category:Archetypes (Remnant II)|Archetype]] for a character. Typically, obtaining an Engram means finding an [[:Category:Engram Materials (Remnant II)|Engram material]], then taking it to [[Wallace]] at [[:Category:Ward 13 (Remnant II)|Ward 13]] to have him craft the object.


[[Category:Remnant II]]
[[Category:Remnant II]]

Latest revision as of 08:57, 5 June 2024

An Engram is an object that contains the memory of how to use the fantastic abilities associated with a specific Archetype. Obtaining an Engram unlocks its associated Archetype for a character. Typically, obtaining an Engram means finding an Engram material, then taking it to Wallace at Ward 13 to have him craft the object.

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Pages in category "Engrams (Remnant II)"

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