Category:Engrams (Remnant II): Difference between revisions
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An Engram is an object that contains the memory of how to use the fantastic abilities associated with a specific [[:Category:Archetypes (Remnant II)|Archetype]]. Obtaining an Engram unlocks its associated [[:Category:Archetypes (Remnant II)|Archetype]] for a character. | An Engram is an object that contains the memory of how to use the fantastic abilities associated with a specific [[:Category:Archetypes (Remnant II)|Archetype]]. Obtaining an Engram unlocks its associated [[:Category:Archetypes (Remnant II)|Archetype]] for a character. Typically, obtaining an Engram means finding an [[:Category:Engram Materials (Remnant II)|Engram material]], then taking it to [[Wallace]] at [[:Category:Ward 13 (Remnant II)|Ward 13]] to have him craft the object. | ||
[[Category:Remnant II]] | [[Category:Remnant II]] | ||
Latest revision as of 08:57, 5 June 2024
An Engram is an object that contains the memory of how to use the fantastic abilities associated with a specific Archetype. Obtaining an Engram unlocks its associated Archetype for a character. Typically, obtaining an Engram means finding an Engram material, then taking it to Wallace at Ward 13 to have him craft the object.
Subcategories
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E
- Engrams (The Awakened King) (1 P)
Pages in category "Engrams (Remnant II)"
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