Atonement Fold: Difference between revisions

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[[File:remnant-ii-ring-atonement-fold.png|right|Atonement Fold]]
[[File:remnant-ii-ring-atonement-fold.png|right|Atonement Fold]]
<span class="dlc, tak">The Awakened King DLC</span>
<span class="dlc tak">The Awakened King DLC</span>


Self-inflicts [[BLEEDING (Remnant II)|BLEEDING]] [[:Category:Statuses (Remnant II)|Status]] upon the wearer, causing 1.1 [[BLEEDING (Remnant II)|BLEED]] damage per second. Increases Critical Chance by 5%.
Self-inflicts [[BLEEDING (Remnant II)|BLEEDING]] [[:Category:Statuses (Remnant II)|Status]] upon the wearer, causing 1.1 [[BLEEDING (Remnant II)|BLEED]] damage per second. Increases Critical Chance by 5%.
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''"The currency of the Dran is blood and sorrow, and for those willing to pay, there is much to be gained. I am not personally an enthusiast of self-inflicted pain—nor any pain aimed at myself, for that matter—but I must admit there is something endlessly fascinating about these strange and grisly customs of theirs."''
''"The currency of the Dran is blood and sorrow, and for those willing to pay, there is much to be gained. I am not personally an enthusiast of self-inflicted pain—nor any pain aimed at myself, for that matter—but I must admit there is something endlessly fascinating about these strange and grisly customs of theirs."''


[[Category:Rings (Remnant II)]][[Category:Rings (The Awakened King)]]
[[Category:Rings (Remnant II)]] [[Category:BLEEDING Rings (Remnant II)]] [[Category:Critical Rings (Remnant II)]] [[Category:Rings (The Awakened King)]]

Latest revision as of 08:29, 10 May 2024

Atonement Fold
Atonement Fold

The Awakened King DLC

Self-inflicts BLEEDING Status upon the wearer, causing 1.1 BLEED damage per second. Increases Critical Chance by 5%.

Purchase from Leywise on Losomn.

Lore

A ring lined with sharp spikes that causes immense pain and a steady trickle of blood while you wear it. It's a sacrifice of sorts just to put it on, and though you can't stand to wear it for long at risk of losing too much blood, something about the pain adds a sense of urgency and intensity to your every attack.

"The currency of the Dran is blood and sorrow, and for those willing to pay, there is much to be gained. I am not personally an enthusiast of self-inflicted pain—nor any pain aimed at myself, for that matter—but I must admit there is something endlessly fascinating about these strange and grisly customs of theirs."