Alpha/Omega: Difference between revisions
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[[File:Remnant-ii-long-gun-alpha-omega.png|Alpha / Omega]] | [[File:Remnant-ii-long-gun-alpha-omega.png|Alpha / Omega]] | ||
Crafted from the [[Forgotten Memory]] by [[McCabe (Remnant II)|McCabe]] at [[:Category:Ward 13 (Remnant II)|Ward 13]]. | Crafted from the [[Forgotten Memory]] by [[Ava McCabe (Remnant II)|McCabe]] at [[:Category:Ward 13 (Remnant II)|Ward 13]]. | ||
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| '''Damage''' || 14 at Level 0, max 42 at Level 10 | | '''Damage''' || 14 at Level 0, max 42 at Level 10 | ||
|- | |- | ||
| '''RPS''' || | | '''RPS''' || 7.42 | ||
|- | |- | ||
| '''Magazine''' || 55 | | '''Magazine''' || 55 | ||
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Brands a target for 30 seconds. Branded enemies that die leave a Brand at their location. | Brands a target for 30 seconds. Branded enemies that die leave a Brand at their location. | ||
Reloading or Swapping detonates Brands dealing | Reloading or Swapping detonates Brands dealing 275 base damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod Power to the weapon. | ||
Mod Power Requirement: 450 | Mod Power Requirement: 450 | ||
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''"Immortality. Cessation. The corruption promises both, but the two cannot exist in tandem. Every end requires a beginning, and every beginning requires an end."'' | ''"Immortality. Cessation. The corruption promises both, but the two cannot exist in tandem. Every end requires a beginning, and every beginning requires an end."'' | ||
[[Category:Long Guns (Remnant II)]] [[Category:Special Long Guns (Remnant II)]] | [[Category:Long Guns (Remnant II)]] [[Category:Special Long Guns (Remnant II)]] [[Category:Long Guns (Base Game)]] | ||
Latest revision as of 13:37, 25 September 2024
Charge shot fires a burst of five energy bolts. Each hit reduces charge time by 0.1 seconds and increases damage by 10% for 1.5 seconds. Stacks 5x.
Crafted from the Forgotten Memory by McCabe at Ward 13.
| Damage | 14 at Level 0, max 42 at Level 10 |
| RPS | 7.42 |
| Magazine | 55 |
| Accuracy | 95.1% |
| Ideal Range | 24 meters |
| Falloff Range | 70 meters |
| Max Ammo | 275 |
| Critical Hit Chance | 10% |
| Weak Spot Damage Bonus | 100% |
| Stagger Modifier | 0% |
Beta Ray
Alpha/Omega comes with the Beta Ray Permanent Weapon Mod.
Brands a target for 30 seconds. Branded enemies that die leave a Brand at their location.
Reloading or Swapping detonates Brands dealing 275 base damage. Additional Brands (3 Max) on the same target deal 50% damage. Slain enemies return 5-15% of Ammo and Mod Power to the weapon.
Mod Power Requirement: 450
Lore
This weapon harnesses the Root's very essence—its deceptive beauty, its pitiless decimation—to serve as the absolute apex of deadwood lethality.
"Immortality. Cessation. The corruption promises both, but the two cannot exist in tandem. Every end requires a beginning, and every beginning requires an end."
