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	<id>https://skillet-remnant.wiki/index.php?action=history&amp;feed=atom&amp;title=MP60-R_%28Remnant_II%29</id>
	<title>MP60-R (Remnant II) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://skillet-remnant.wiki/index.php?action=history&amp;feed=atom&amp;title=MP60-R_%28Remnant_II%29"/>
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	<updated>2026-11-05T09:52:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://skillet-remnant.wiki/index.php?title=MP60-R_(Remnant_II)&amp;diff=4299&amp;oldid=prev</id>
		<title>Skillet actual: /* Lore */</title>
		<link rel="alternate" type="text/html" href="https://skillet-remnant.wiki/index.php?title=MP60-R_(Remnant_II)&amp;diff=4299&amp;oldid=prev"/>
		<updated>2024-06-11T23:45:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Lore&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 11 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;The scarcity of ammo only makes each bullet more precious. Every shot fired is a gamble with fate, however, the more you can unleash, the better your odds of surviving.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;The scarcity of ammo only makes each bullet more precious. Every shot fired is a gamble with fate, however, the more you can unleash, the better your odds of surviving.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Handguns (Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Handguns &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Remnant II)]] [[Category:Handgun Firearms &lt;/ins&gt;(Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Skillet actual</name></author>
	</entry>
	<entry>
		<id>https://skillet-remnant.wiki/index.php?title=MP60-R_(Remnant_II)&amp;diff=4263&amp;oldid=prev</id>
		<title>Skillet actual: Created page</title>
		<link rel="alternate" type="text/html" href="https://skillet-remnant.wiki/index.php?title=MP60-R_(Remnant_II)&amp;diff=4263&amp;oldid=prev"/>
		<updated>2024-06-11T15:09:00Z</updated>

		<summary type="html">&lt;p&gt;Created page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A small-caliber submachine gun best suited for close range skirmishes.&lt;br /&gt;
&lt;br /&gt;
[[File:Remnant-ii-handgun-mp60-r.png|MP60-R]]&lt;br /&gt;
&lt;br /&gt;
Starting Long Gun for the [[Summoner (Remnant II)|Summoner]] [[:Category:Archetypes (Remnant II)|Archetype]] or find in Ford&amp;#039;s locked chest at [[:Category:Ward 13 (Remnant II)|Ward 13]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: 1em&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039; || 9 at Level 0, max 27 at Level 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;RPS&amp;#039;&amp;#039;&amp;#039; || 14.2&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Magazine&amp;#039;&amp;#039;&amp;#039; || 42&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Accuracy&amp;#039;&amp;#039;&amp;#039; || 95.1%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ideal Range&amp;#039;&amp;#039;&amp;#039; || 17 meters&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Falloff Range&amp;#039;&amp;#039;&amp;#039; || 50 meters&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Max Ammo&amp;#039;&amp;#039;&amp;#039; || 294&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Critical Hit Chance&amp;#039;&amp;#039;&amp;#039; || 10%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weak Spot Damage Bonus&amp;#039;&amp;#039;&amp;#039; || +100%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stagger Modifier&amp;#039;&amp;#039;&amp;#039; || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
An old but reliable weapon that is best used for close range combat. Its compact size and high rate of fire make it ideal for skirmishes and cramped environments where maneuverability is key. While it may lack the punch of larger weapons, its quick and precise bursts can make all the difference in a tight spot.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;The scarcity of ammo only makes each bullet more precious. Every shot fired is a gamble with fate, however, the more you can unleash, the better your odds of surviving.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Handguns (Remnant II)]] [[Category:Handguns (Base Game, Remnant II)]]&lt;/div&gt;</summary>
		<author><name>Skillet actual</name></author>
	</entry>
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