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	<id>https://skillet-remnant.wiki/index.php?action=history&amp;feed=atom&amp;title=Constant_Variable_Ring</id>
	<title>Constant Variable Ring - Revision history</title>
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	<updated>2026-11-05T11:33:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://skillet-remnant.wiki/index.php?title=Constant_Variable_Ring&amp;diff=3070&amp;oldid=prev</id>
		<title>Skillet actual at 15:51, 2 June 2024</title>
		<link rel="alternate" type="text/html" href="https://skillet-remnant.wiki/index.php?title=Constant_Variable_Ring&amp;diff=3070&amp;oldid=prev"/>
		<updated>2024-06-02T15:51:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:51, 2 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Alas, these miracles turned out to be far more rare than we hoped.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Alas, these miracles turned out to be far more rare than we hoped.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Rings (Remnant II)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A tribute to Osborn&#039;s Law from veteran programmers with a sense of humor. Nice, Gunfire Games!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Rings (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Remnant II)]] [[Category:Ranged Rings (Remnant II)]] [[Category:Overheat Rings (Remnant II)]] [[Category:Rings (Base Game, &lt;/ins&gt;Remnant II)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Skillet actual</name></author>
	</entry>
	<entry>
		<id>https://skillet-remnant.wiki/index.php?title=Constant_Variable_Ring&amp;diff=542&amp;oldid=prev</id>
		<title>Skillet actual: Created page.</title>
		<link rel="alternate" type="text/html" href="https://skillet-remnant.wiki/index.php?title=Constant_Variable_Ring&amp;diff=542&amp;oldid=prev"/>
		<updated>2024-05-08T09:51:36Z</updated>

		<summary type="html">&lt;p&gt;Created page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:remnant-ii-ring-constant-variable-ring.png|right|Constant Variable Ring]]&lt;br /&gt;
Increases Ranged Damage up to 20% based on current Weapon&amp;#039;s Overheat value.&lt;br /&gt;
&lt;br /&gt;
Find at the bottom of [[The Pit]] [[:Category:Injectables (Remnant II)|Injectable]] on [[:Category:N&amp;#039;Erud|N&amp;#039;Erud]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Drzyr valued natural life above all things, so much so that they devoted the fate of their entire species to find more of it.&lt;br /&gt;
&lt;br /&gt;
Created life, on the other hand, was far more expendable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;The universe is an infinitely complex machine made of trillions of less complex machines which themselves are made of astoundingly simple agents.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;When one of these less complex machines becomes aware, we call it life. When it is aware that it is aware, we call it sentient.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Alas, these miracles turned out to be far more rare than we hoped.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Rings (Remnant II)]]&lt;/div&gt;</summary>
		<author><name>Skillet actual</name></author>
	</entry>
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