Polygun
The Forgotten Kingdom DLC
WARNING: ALL DATA WILL BE LOST!
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Note: The description above may or may not appear when you inspect Polygun. Each time you open your Menu, the description changes to a different error message or warning. Whatever the description is, it doesn't describe the weapon.
Obtain by completing the Easter egg hidden in Labyrinth in the The Forgotten Kingdom DLC. Note that this must be done in a campaign roll generated after DLC installation.
| Damage | 69 at Level 0, max 207 at Level 10 |
| RPS | 2.15 |
| Magazine | 99 |
| Accuracy | 95.0% |
| Ideal Range | 26 meters |
| Falloff Range | 70 meters |
| Max Ammo | 999 |
| Critical Hit Chance | 10% |
| Weak Spot Damage Bonus | 110% |
| Stagger Modifier | 0% |
77 79 68
Polygun comes with the 77 79 68 permanent weapon mod.
84 79 71 71 76 69 32 67 79 77 66 65 84 32 70 73 82 73 78 71 32 77 79 68 69 83
Polygun's mod title and description are garbled gibberish...or at least they are if read as ASCII or Unicode text code.
The mod simply changes fire mode from the default "rifle" mode to the secondary "shotgun" mode.
Lore
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22 4E 4F 54 20 46 4F 55 4E 44 22
The cryptic series of numbers and letters in Polygun's lore is actually text expressed in hexadecimal ASCII codes. It reads:
U N A B L E T O L O A D O P E R A T I O N I N S T R U C T I O N S
" N O T F O U N D "
